I am just looking at some feedback real quick. I am looking to see what the interest level would be at for occasional competitions. What this would mean would mostly be organized PVP type events on a second server, not tied in any way to the RP server with applications that only serve the purpose as to sign up for the event as a competitor or to just watch. Everyone would know who each other are and all that as well. If you are just there to watch, you would be given noclip, god mode and be invisible. Those combined would allow players to run around and watch but not be able to interfere with the event. This would be for times like, between lores, during lore breaks or just random events. Time frames would likely vary and there could be large amounts of time between events. No idea for any sort of prizes but maybe something like, if you win, you get added to a list of people and in your next character application you can get something special. After we do enough, we could then also have like... a winners championship where all previous winners face off against each other to be the ultimate winner. These are some ideas. This is an on the fly description and absolutely nothing in these simple ideas are set in stone. Hunger Games Style Take a segment of a map or area of a map. Surround it with water to prevent escape. Admins spawn in weapons with ammo in a centralized location Competitors are all Spawned on the edges of the area and told what direction the weapons are Everyone makes their way to the middle to try and get a weapon There would be.. Limited Guns Limited Ammo Limited medical supplies Large Variety of hand weapons Competitors could work out teams but there could only be 1 winner in the end Anyone threatening to have both winners commit suicide will be executed. Screw you Katniss. Combat would be more hand to hand based with their being very limited guns and ammo Deaths will be announced Hunger Games style with a "blast" or in our case, a system message. There would be a time limit. Once the time limit was reached, sudden death would begin. All remaining would be teleported into a small arena and fully healed. No extra items will be given. Battle Royal Style Mostly the same as hunger games style No central weapon/ammo location All weapons and ammo will be put into containers around the play area More gun based combat which means mostly guns and ammo will be added in. Most likely an excessive amount of guns and ammo. Any crates with a gun will contain the ammo for that gun Survival Teams of people. Increasing waves of zombies. Lots of guns and ammo. Small play area. Basically a "large" square room with 4 rooms connected to it. Those other rooms are off limits to players Those are spawning rooms. Admins spawn zombies in the side rooms at the start of each round. Admins "attract" zombies into the main room. Players fight until they run out of zombies. Once the zombies are gone, thats the end of the round. Next round, the number of zombies doubles each round after doubles the last rounds zombies Example. Round 1: 10 Zombies, Round 2: 20 Zombies, Round 3: 40 Zombies, Round 4: 80 Zombies.... and so on.