Hey there! I wanted to bring this back into the forefront of discussion. I know we had a thread similar to this not long ago, but we are close to making our decision on the admin side. Before we do however, I want to see some final bits of feedback between you all. Right now, we are looking at two different options to go with when considering the use of radios in-game: Using the old global radio system. In this way, people are free to use the global chat to speak with other players in-character. To do so, you preface your text with *R*, or some variant on it such as *Radio*, in order to let other players know that you are using the radio system. Though not entirely realistic, this system allows instant communication between players (including those that might be lost, for example) and can greatly improve the atmosphere of those who might be lonesome by making the server feel more active. The second system is similar to the first. In this way, you would use global chat to announce that your character is trying to speak with others on a specific frequency, like this: *R* Someone is trying to contact others on frequency 100! In this way, global functions much in the same way that it is used to get in touch with other characters, but with keeping the potential chat spam out of it. Keep in mind, the in-game radios do not reach across our playing area, and as such this system may not work as well when attempting to contact others over long distances. So, what do you all think? Personally, I am for bringing option 1 back again. Though the chat spam can become irritating, I do not believe that it proves as much of a problem as the system proves helpful. New players who have no clue where people live would have an easy time getting in touch with others, and overall it will make the server feel more "alive" in character activity. After all, most of you are probably aware by now just how alone you can feel despite there being 15 others online besides you. Note: Please respond to this thread with your thoughts on the subject as well. Posted responses carry far more weight to them than a simple poll vote do - after all, we may not go with the decision that has more votes if the vote counts are close enough. Ultimately, the decision is ours, so your job is to convince us one way or the other.