Heyo, Tucker here and today I bring you the newest feature being tested out this upcoming lore! Yay woohoo! With this new feature we hope to cut down on admin time spent spawning items, as well as adding a new feel to the application process. So here we are. Something you all never expected. Something you all probably didn't want. KITS. During the application process you will be able to pick out one of the kits below as your starting items. Your kit has to be related to your characters occupation. Some kits such as those in the woodworking class, require items found in other kits. Hopefully inspiring more RP via problem solving. Need a hammer because your nails are useless without one? Figure it out kiddo. All kits have at least one weapon that relates to their occupation. Some classes have weaker weapons, but are compensated for with higher value supplies. Some civilian occupations such as the Hunter begin with a firearm, others have key pieces of equipment missing such as the Fisher. Kits and characters solely dedicated to combat will be limited, we don't want 5 players with the Military "Support" kit. NOW, All of this is still a work in progress. They are subject to change at anytime. What we'd like is everyones opinions and suggestions. What kits/classes should be added? Why? Anyways, keep it civil and chat it up. NOTE: We're working on a section for requesting mementos, we aren't getting rid of them. THE MATERIALS BELOW ARE GIVEN ON TOP OF THE CHOSEN KITS.